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Software Design Patterns

Information Technology · University of Applied Sciences · Computer Science

This unit introduces common design patterns used in software development, such as singleton, factory, and observer patterns. By understanding these patterns, students will be able to create more flexible, reusable, and maintainable code.

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Jetzt übenSoftware Design PatternsInformation Technology · University of Applied Sciences · Computer Science · 51 AufgabenJetzt üben

Das gehört dazu

  • Principles of software design patterns
  • Classification of design patterns
  • Creational patterns (e.g.
  • Singleton
  • Factory)
  • Structural patterns (e.g.
  • Adapter
  • Decorator)
  • Behavioral patterns (e.g.
  • Observer
  • Strategy)
  • Benefits and drawbacks of using design patterns

Stichworte

  • Design Patterns
  • Singleton Pattern
  • Factory Pattern
  • Observer Pattern
  • Object-Oriented Programming
  • Code Reusability
  • Code Maintainability
  • Software Architecture

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